![]() While the number of ascendancy changes is small, there are significant ones. Tribal Fury now gives "Melee Strike Skills deal Splash Damage to surrounding targets". It replaced "Strike Skills target additional Enemies can do so from 30% further away". Because of it, "Strike Skills target 1 additional nearby Enemy" was moved from Tribal Fury notable to a generic Attack Mastery. GGG felt melee strike skills needed buffs to compete in clearing with other skills. Strike passive tree changesĪnother big type that got changes on the passive tree is strike skills. It allows your hexes to have infinite duration while getting 20% less effect of your curses. Wispers of Doom, the notable which allows you to apply additional curse, now has multiple paths to it with different bonuses.ĭoomsday keystone was replaced with Hex Master. They replaced "20% chance for Hexes you Cast which can gain Doom to be applied with Maximum Doom" and "30% increased Mana Reservation Efficiency of Curse Aura Skills". There are two new curse masteries, "You take 40% reduced Extra Damage from Critical Strikes by Cursed Enemies" and "Recover 1% of Life when you Curse a Non-Cursed enemy, recover 1% of Mana when you Curse a Non-Cursed enemy". Second, curse areas on the tree were also reworked, and a new cluster was added. First, the Doom mechanic was completely removed from the game, and with it all of the related nodes were removed. ![]() The biggest changes happened to the curse nodes. And with it there will be some passive tree changes. On December 9 Grinding Gear Games will release the next challenge league for Path of Exile, The Forbidden Sanctum.
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